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Builder ffmpeg64-solaris10-i386 Build #12166

Results:

Failed shell_2 shell_3 shell_4 shell_5

SourceStamp:

Projectffmpeg
Repositoryhttps://git.ffmpeg.org/ffmpeg.git
Branchmaster
Revision37064b2d1661ec93268777ed1a400a474b7c4ec7
Got Revision37064b2d1661ec93268777ed1a400a474b7c4ec7
Changes3 changes

BuildSlave:

unstable10x

Reason:

The SingleBranchScheduler scheduler named 'schedule-ffmpeg64-solaris10-i386' triggered this build

Steps and Logfiles:

  1. git update ( 21 secs )
    1. stdio
  2. shell 'gsed -i ...' ( 0 secs )
    1. stdio
  3. shell_1 'gsed -i ...' ( 0 secs )
    1. stdio
  4. shell_2 'gsed -i ...' failed ( 0 secs )
    1. stdio
  5. shell_3 './configure --samples="../../../ffmpeg/fate-suite" ...' failed ( 6 secs )
    1. stdio
    2. config.log
  6. shell_4 'gmake fate-rsync' failed ( 0 secs )
    1. stdio
  7. shell_5 '../../../ffmpeg/fate.sh ../../../ffmpeg/fate_config_64.sh' failed ( 0 secs )
    1. stdio
    2. configure.log
    3. compile.log
    4. test.log

Build Properties:

NameValueSource
branch master Build
builddir /export/home/buildbot/slave/ffmpeg64-solaris10-i386 slave
buildername ffmpeg64-solaris10-i386 Builder
buildnumber 12166 Build
codebase Build
got_revision 37064b2d1661ec93268777ed1a400a474b7c4ec7 Git
project ffmpeg Build
repository https://git.ffmpeg.org/ffmpeg.git Build
revision 37064b2d1661ec93268777ed1a400a474b7c4ec7 Build
scheduler schedule-ffmpeg64-solaris10-i386 Scheduler
slavename unstable10x BuildSlave
workdir /export/home/buildbot/slave/ffmpeg64-solaris10-i386 slave (deprecated)

Forced Build Properties:

NameLabelValue

Responsible Users:

  1. Manuel Lauss

Timing:

StartFri May 9 07:44:51 2025
EndFri May 9 07:45:20 2025
Elapsed28 secs

All Changes:

:

  1. Change #229380

    Category ffmpeg
    Changed by Manuel Lauss <manuel.laussohnoyoudont@gmail.com>
    Changed at Fri 09 May 2025 07:29:08
    Repository https://git.ffmpeg.org/ffmpeg.git
    Project ffmpeg
    Branch master
    Revision 7f0b7b049696eddef165d6c30ba9e0527555ccd7

    Comments

    avcodec/sanm: ignore codec48 compression type 6
    Some videos of "StarWars - Making Magic" have this subcompression
    type: data just consists of the 16 byte codec48 header; the DOS player
    and the c48 decoder in the "Mysteries of the Sith" game engine ignore it.
    
    Signed-off-by: Manuel Lauss <manuel.lauss@gmail.com>

    Changed files

    • libavcodec/sanm.c
  2. Change #229381

    Category ffmpeg
    Changed by Manuel Lauss <manuel.laussohnoyoudont@gmail.com>
    Changed at Fri 09 May 2025 07:29:13
    Repository https://git.ffmpeg.org/ffmpeg.git
    Project ffmpeg
    Branch master
    Revision 9369ebf23806417a8f34d042bc7a280e43ff64a3

    Comments

    avcodec/sanm: recognize common FOBJ sizes
    Change the size detection a bit to recognize common video sizes,
    as the FOBJ codecs>=37 cannot always be trusted, since they can
    be embedded in a larger frame.
    
    Signed-off-by: Manuel Lauss <manuel.lauss@gmail.com>

    Changed files

    • libavcodec/sanm.c
  3. Change #229382

    Category ffmpeg
    Changed by Manuel Lauss <manuel.laussohnoyoudont@gmail.com>
    Changed at Fri 09 May 2025 07:29:15
    Repository https://git.ffmpeg.org/ffmpeg.git
    Project ffmpeg
    Branch master
    Revision 37064b2d1661ec93268777ed1a400a474b7c4ec7

    Comments

    avcodec/sanm: support "StarWars - Making Magic" video
    Videos of "StarWars - Making Magic" consist of 640x480 codec3 frames
    which establish a background, and a 320x240 codec48 video put on top
    at random left/top offsets.
    
    To support this, a new default buffer "fbuf", which holds the final
    image to be presented, is added, since codec37/47/48 need their 2/3 buffers
    to be private to themselves.  The decoded result is then copied to the fbuf,
    honoring the left/top offsets if required.
    
    Signed-off-by: Manuel Lauss <manuel.lauss@gmail.com>

    Changed files

    • libavcodec/sanm.c